About

Harold Hejazi is a Canadian artist and game designer based in Helsinki. With a background in art education, theatre, and game development, Harold explores new forms of public involvement in the arts. Since 2015, he has been creating games and participatory performances in collaboration with museum educational departments, pushing the boundaries of how visitors interact with exhibitions.

Harold earned his MA in Live Art and Performance Studies from Helsinki’s Theatre Academy in 2022. His research focused on game design and its affordances for a live art practice. Currently, Harold leads Museopelit, a Kone Foundation–funded project in which he partners with Finnish museums to create games that challenge institutional and social norms within museum spaces. He also chairs the selection jury for the Generation 2026 triennial at Amos Rex Museum.

Diversity and inclusion are central to Harold’s work, which blends museum games, playable theatre, and experimental curatorial methods to foster engagement with social issues. His current performance practice uses video games to address issues of race, marginalization, and multiculturalism in Finland. Whether designing for museums or theatres, Harold is always interested in how game forms can enhance how we learn, connect, and tell stories.

To stay updated on Harold’s latest activities, follow @haroldhejazi, or get in touch by emailing hejaziharold@gmail.com.